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Marjas Senju [WIP] EmptyTue Aug 02, 2011 10:16 pm by Razorwolf214

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» Kurayami Clan {COMPLETE}
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Marjas Senju [WIP] Empty Marjas Senju [WIP]

Post by marjas Wed Jul 28, 2010 12:30 am

center]Senju, Marjas

Marjas Senju [WIP] Z



* 'it's society's mask, it's society's way'
{. this is your stage, your character .}
[/center]

Character Name: Marjas, Senju.
-------Alias or nickname: none
Zodiac Sign: Taurus
Age: 17
Gender: Male
Hometown: Konoha
Sexuality: Straight

Village: Konoha
Rank: Chuunin
Element(s): Earth, Water
Specialties: Main: Ninjutsu and Sub: Fuuinjutsu
Alignment: Neutral- Neutral
Occupation: Choose from the Job List.
Special Characteristics:
Supernatural:
There are things about the character that just should not be. They could give off a strange aura, have an uncanny nack for their dreams to play out, or simply be a little too proficient at interpreting a crime scene.
In any sense, the aura of the supernatural is all about characters with these special characteristics, and each one is sure to effect gameplay in a myriad of interesting ways.

Incorruptible
The character possesses a mysterious factor that keeps him from getting ill, literally rendering him immune to unknown pathogens, including the Plague. (Not Poisons/Acids/Etc, only "Disease")

Mental:
Mental Special characteristics affect the character's ability to think clearly and cognitively in certain fields. The various qualities and impediments may cause them to have a keen mind, or make them hear voices.

Excellent Liar Trait
The character is extremely good at Lying, no one can read him even with the use of special mind probing jutsu or lie detectors. This unique trait is extremely useful. The only way to uproot a lie created is to prove it wrong; and even then the character may simply play the lie even more.

Physical:
Physical Special Characteristics give your character strength, stamina, and fortitude, while physical impediments detract from that, its not an even balance though, and you can easily mix and match to come up with a unique character.

Able Bodied
The character is in excellent physical shape. He heals quickly and is seldom ill.





* 'and the truth is...it's all a façade!'
{. appearance .}

Height: 6Feet 1Inch
Weight: 191lbs
Hair: White
Eyes: Light brown
Others: Scar across the left eye.
General Appearance: Marjas has short white hair and light brown eyes which sometimes make it seem that they contrast. His muscular feature matches his tall frame and he is always seen with a book.



* 'and what's hiding inside....behind all of our fears'
{. the facts .}

Personality: Hiromasa is reserved most of the time. Personally he finds it useless to have emotions in very serious situations, because all it opens, are doors for misconception. The only time he would be carefree with his emotions, is with friends( the few trusted ones he have), because it takes a really long time for him to trust anyone. One of his good or maybe bad feature is that he never gives up when doing one of his projects.

When Hiromasa is around anyone (excluding close friends) he can be seen as cold and heartless, even under painful circumstances, like a death or close betrayal. Although he might show this exterior, he is always well mannered to everyone and takes great insult if this is not returned no matter the rank of the person. One thing he likes is respect over rules. When he gets stressed (rarely) he would smoke to relax before getting back to his duties.

He does not engage in any action without calculating all the possibilities and always have a back up plan, in case a plan does not work out. If anyone is lost he would continue life as normal because his logical side will take over, pushing away emotions not needed to solve the reason for their downfall. Hiromasa does not take other people's thoughts of him personal, because the belief he has in himself outweighs others. This belief also provides the mental energy he needs to get results for the problems he has. There is a danger to his quiet nature. When he loses control of his emotions, which only happens if he is furious, he would ruthlessly crush all in his sight no matter who they are, which usually has personal consequences.


The Clan: None

Character Skills
Torture
Any sick bastard can cause pain to his fellow men when he wants something from them, but only a character with the Torture skill has actually studied the applied science of causing pain for the purpose of extracting information. These characters are more likely to be creative in their approach to the situation and to finding the answers they seek than someone relying solely on their innate power of intimidation. In fact, characters employing torture are often able to extract the information they seek regardless of whether or not it is actually true.
Torture can be quick and brutal or slow and methodical. Brutal techniques, while fast, can make a mess of the victim and often result in premature death or incomplete information. A methodical professional who takes his time at his work tends to be able to wring more information or a more complete confession from his subject. In either case, the torturer requires a victim who is powerless to halt the physical duress he endures when put to the question. The player controlling the torturer should begin by describing his demeanor, the punishment inflicted on the victim, and the questions asked or comments made.
• Bare hands
• Blunt Trauma
• Electricity
• Knives
• No Marks (There are no marks left on after the torture session)
• Psychology


* 'livin' like a masquerade...actin' a bizarre charade'
{. the fun stuff .}


Jutsu
Name:The Name of your Technique
Rank: The rank, E, D, C, B, A, or S. E being weakest, S being strongest.
Type: The type, (Kenjutsu, Ninjutsu, Genjutsu, etc.)
Element: The element, if any.
Description: A Detailed description of the Jutsu.
Duration: For Supportive and Genjutsu jutsu. (Lasts 3 Posts... etc.) Optional.


Weapons
Weapons with No Special Abilities or Common weapons do not need a description. Simply list them, (example. Kunai, Shuriken, Katana, etc.)
Name:The Name of your weapon.
Rank: The rank of your Weapon.
Element: The element of your Weapon if any.
Natural Abilities: What your weapon can do naturally. (I.E. A mace can bash skulls, a Sword can cut limbs off.) be specific.
Special Abilities: What is so great about your weapon? If anything.


Styles
*Kenjutsu, Weaponry and Taijutsu users only.**
Name: The Name of your Style.
Rank: The rank of your Style.
Style Type: Taijutsu, Kenjutsu or Weaponry
Style Weapon: The weapon your style uses, (Example, Daggers, Sword) If any.
Description: A description of the Style. Be detailed!


* 'is our true self....locked inside the façade!'
{. the history .}


History:
Your history should describe your Ninja's life from birth to present. If it is important to the plot of your character that his or her history remains unknown, inform a moderator and they will talk to you about it. This must be separated into Arcs like so:
Birth Arc
Character was born
Academy Arc
and so on.

RP Sample:A sample of how you role play. If you have never role played before, DO NOT PUT ANYTHING here. You will be forced to be a genin and learn how to Role Play; but we are willing to teach you.

marjas

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